Astronautica
ALPHA IN DEVELOPMENTDESKTOP + MOBILE

SPACE IS A CONTACT SPORT.

FLIGHT BRIEFING

A multiplayer space brawl, inspired by Subspace Continuum.

01

GET MOVING

Turn your ship, then thrust. Release to coast.

LEFT / RIGHTTURNUPTHRUST
02

OPEN FIRE

Fire your weapon. Each ship brings its own abilities.

Q / SPACEFIREW / E / RABILITIES
03

STAY IN THE FIGHT

Energy powers weapons and protects your hull. Ease off to recharge.

DOWNBRAKESHIFT + UPBOOST

Destroyed? You’ll respawn. Open the hangar to try another ship.

FLIGHT BASICSSNIPER / PRECISION STRIKER
Sniper ship with turn, thrust, and brake annotations
ENERGY
Arena on Citadel

Actual in-game capture · Arena / Citadel

PILOT INFORMATION

BEFORE TAKEOFF

Astronautica is a multiplayer space brawl inspired by Subspace Continuum. Six ship types, each balancing weapons, abilities, and survival against a single energy bar.

WHAT’S IN THE ALPHA?

Six ships, 5v5 Arena on Citadel, Powerball, local matches with bots, and Target Practice. Desktop and mobile alpha access is coming soon.

CAN I PLAY ON MY OWN?

Yes. Local Play lets you start a match with bots or work on your aim in Target Practice. You don’t need to run a separate server.

HOW DOES MOBILE ACCESS WORK?

iPhone and iPad testing will use TestFlight. Android testing will use Google Play beta. Their invitation links will appear in Alpha Access when they’re ready.

ASTRONAUTICA

FLIGHT CREDITS

GAME
Cyrillian Studios
WOMPRAT WORDMARK
Louie Mantia & Ender Smith
The Crown Type Company (Mantia LLC)
crowntype.com ↗
SHIP ARTWORK
Oryx Design Lab ↗
OXANIUM TYPEFACE
The Oxanium Project Authors
SIL Open Font License 1.1 ↗
PLANET ARTWORK
Astronautica’s procedural planet generator, based on Deep-Fold’s PixelPlanets.