GET MOVING
Turn your ship, then thrust. Release to coast.
SPACE IS A CONTACT SPORT.
A multiplayer space brawl, inspired by Subspace Continuum.
Turn your ship, then thrust. Release to coast.
Fire your weapon. Each ship brings its own abilities.
Energy powers weapons and protects your hull. Ease off to recharge.
Destroyed? You’ll respawn. Open the hangar to try another ship.
PRECISION STRIKER
One shot. Make it personal.
A railgun that ends fights, a brake that breaks pursuit, and a probe that finds your next angle. Pick your moment. You’ll feel the cost if you miss.
Weapons, boost, abilities, and defense draw from the same energy pool.
CHOOSE YOUR FIGHT
Blue versus Red on Citadel. Capture three crystals, hold the advantage, and drain the opposing team’s points. Your four allies will appreciate a good plan.
Choose your cockpit. Desktop and mobile use the same combat rules.
The desktop alpha will be available as a download for your Mac.
We’re preparing the first alpha builds. The download will appear here when it’s ready.
EARLY FLIGHT NOTICE Expect rough edges, changing balance, and the occasional spectacular mistake.